AoeStats
← 钓鱼佬

African Clearing

505234513Analyzed
4v4 RM · 24d ago on Sep 8, 2026· 49m 30s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇫🇷 Turks · France
1537
+19
🇦🇷 Cumans · Argentina
1525
+19
🇨🇳 Mongols · China
1509
+20
🇩🇪 Berbers · Germany
1485
+21
🇨🇳 Britons · China
1758
-26
🇨🇳 Mongols · China
1599
-20
🇨🇳 Sicilians · China
1561
-18
🇭🇰 Georgians · Hong Kong SAR China
1472
-15
Player eAPM Actions Feudal Castle Imperial Opening
56 2,793 11:29 23:23 46:43 ⚔ Archer Rush
52 2,567 13:12 17:31 — ⛏ Fast Castle
51 2,517 14:15 20:19 36:03 ⚔ Fish Boom into Archers
39 1,955 11:43 26:22 43:13 ⚔ Scout Rush
39 1,909 10:06 20:31 40:17 ⛏ Fast Castle
34 1,684 12:38 26:49 45:17 ⚔ Scout Rush
33 1,619 13:19 — — ⚔ Towers into Scouts
19 950 13:14 39:06 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
33,005 12,321 21,350 950 67,626 67,408
24,420 25,330 11,520 4,485 65,755 76,763
28,685 14,371 3,670 1,550 48,276 58,836
16,700 17,644 8,080 2,795 45,219 47,339
15,470 15,700 8,625 4,500 44,295 46,794
9,185 8,229 3,300 955 21,669 24,808
10,425 8,432 250 930 20,037 26,249
9,905 6,685 450 1,435 18,475 18,032
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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