AoeStats
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Oasis

507785674Analyzed
4v4 RM · 14d ago on Sep 19, 2026· 62m 42s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Vikings · United States
1354
+12
🇵🇪 Japanese · Peru
1354
+12
🇧🇷 Khmer · Brazil
1210
+18
🇺🇸 Bulgarians · United States
1196
+18
🇵🇱 Chinese · Poland
1295
-17
🇬🇧 Ethiopians · United Kingdom
1278
-16
🇳🇱 Aztecs · Netherlands
1229
-14
🇩🇪 Magyars · Germany
1199
-13
Player eAPM Actions Feudal Castle Imperial Opening
63 3,977 9:43 26:10 36:59 ⚔ Archer Rush
46 2,879 12:12 15:06 42:38 ⛏ Fast Castle
45 2,791 9:52 32:42 — ⚔ Archer Rush
33 2,071 10:30 21:29 38:35 ⚔ Scout Rush
25 1,547 10:40 22:03 44:09 ⚔ Scout Rush
25 1,554 11:06 28:28 45:41 ⚔ M@A into Scouts
23 1,468 9:20 — — ⚔ Archer Rush
16 998 9:30 19:36 — ⚔ Drush FC

Resources

Player Food Wood Gold Stone Spent Collected
21,360 26,925 21,470 2,825 72,580 76,043
20,980 23,217 17,995 2,550 64,742 71,859
30,800 13,510 14,480 3,700 62,490 63,347
22,000 6,570 15,425 850 44,845 55,226
15,845 13,695 7,195 850 37,585 44,364
7,360 7,843 2,145 2,450 19,798 20,009
3,350 2,971 2,125 205 8,651 9,056
3,975 2,291 365 0 6,631 9,044
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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