AoeStats
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Arena

507702099Analyzed
4v4 RM · 14d ago on Sep 19, 2026· 48m 1s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Bohemians · China
1226
+13
🇨🇳 Franks · China
1222
+13
🇯🇵 Turks · Japan
1211
+14
🇩🇪 Spanish · Germany
1184
+15
🇨🇳 Magyars · China
1226
-16
🇭🇰 Poles · Hong Kong SAR China
1200
-15
🇨🇳 Italians · China
1184
-15
Player eAPM Actions Feudal Castle Imperial Opening
56 2,701 10:51 15:03 28:41 ⚔ FC into Scouts
45 2,179 12:24 15:57 28:44 ⛏ Fast Castle
44 2,102 10:01 13:48 36:04 ⛏ Fast Castle
40 1,917 10:51 21:59 36:01 ⛏ Fast Castle
38 1,803 10:55 16:00 31:57 ⛏ Fast Castle
30 1,430 10:30 14:31 28:45 ⛏ Fast Castle
29 1,404 8:30 21:33 27:54 ⚔ Towers FC into Fast Imp
24 1,150 10:56 14:43 31:47 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
31,535 23,230 24,490 2,800 82,055 85,687
39,050 19,415 12,585 2,125 73,175 75,239
25,255 23,475 14,970 3,925 67,625 77,645
24,730 13,090 18,520 2,150 58,490 65,543
31,550 12,730 10,630 845 55,755 70,928
24,170 17,075 9,605 1,750 52,600 57,630
15,785 11,575 8,195 2,115 37,670 39,619
11,185 12,998 10,285 340 34,808 40,566
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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