AoeStats
← kolemy

Black Forest

505928186Analyzed
4v4 RM · 20d ago on Sep 11, 2026· 68m 11s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇮🇹 Bohemians · Italy
764
+8
🇵🇪 Persians · Peru
741
+9
🇨🇦 Goths · Canada
728
+10
🇧🇷 Mongols · Brazil
616
+13
🇬🇹 Vietnamese · Guatemala
613
-11
🇨🇦 Vietnamese · Canada
585
-10
🇺🇸 Portuguese · United States
576
-10
🇺🇸 Britons · United States
541
-9
Player eAPM Actions Feudal Castle Imperial Opening
23 1,537 13:30 22:30 34:50 ⛏ Fast Castle
21 1,455 14:02 18:50 32:41 ⛏ Fast Castle
19 1,266 13:52 26:55 43:12 ⛏ Fast Castle
16 1,069 14:51 28:14 42:25 ⛏ Fast Castle
13 902 13:46 26:02 40:03 ⛏ Fast Castle
12 820 13:15 23:24 40:14 ⛏ Fast Castle
11 733 11:13 22:21 38:08 ⛏ Fast Castle
8 563 19:26 31:13 42:28 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
37,070 19,581 27,495 5,015 89,161 128,051
33,295 24,901 19,670 2,900 80,766 102,311
27,705 22,464 18,455 3,245 71,869 81,995
20,455 23,179 21,100 2,100 66,834 77,832
22,145 21,379 16,625 5,220 65,369 100,482
22,990 18,962 15,645 5,250 62,847 78,113
24,390 18,524 15,115 2,980 61,009 82,612
20,465 16,297 7,235 2,705 46,702 59,349
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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