AoeStats
← kolemy

Black Forest

503309228Analyzed
4v4 RM · 1mo ago on Aug 31, 2026· 62m 44s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Armenians · China
712
+11
🇺🇸 Turks · United States
693
+12
🇨🇴 Japanese · Colombia
654
+13
🇨🇳 Mongols · China
615
+15
🇨🇦 Byzantines · Canada
683
-17
🇵🇪 Persians · Peru
683
-17
🇬🇹 Vietnamese · Guatemala
530
-10
🇦🇷 Khmer · Argentina
488
-8
Player eAPM Actions Feudal Castle Imperial Opening
58 3,608 13:33 22:16 31:52 ⛏ Fast Castle
21 1,325 13:49 19:42 39:48 ⛏ Fast Castle
20 1,256 11:11 19:23 34:59 ⛏ Fast Castle
19 1,204 13:20 24:17 29:50 ◆ FC into Fast Imp
17 1,057 20:02 24:38 39:19 ⛏ Fast Castle
17 1,072 14:07 20:36 36:03 ⛏ Fast Castle
16 993 13:01 20:38 34:55 ⛏ Fast Castle
11 669 17:37 27:19 38:18 ⚔ FC into Archers

Resources

Player Food Wood Gold Stone Spent Collected
42,490 39,618 16,515 3,305 101,928 107,545
38,980 20,926 11,560 2,590 74,056 79,192
28,295 24,845 17,545 3,165 73,850 89,526
25,980 22,710 6,425 2,400 57,515 83,920
22,110 16,941 14,630 3,595 57,276 75,072
24,090 18,195 10,140 1,120 53,545 63,441
19,955 16,335 10,990 3,280 50,560 61,160
27,335 10,534 9,505 2,900 50,274 63,865
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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