AoeStats
← 進清十郎

Fortress

507514349Analyzed
4v4 RM · 13d ago on Sep 18, 2026· 26m 36s· 8 players
Game mode
Random Map
Map size
Huge
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇦 Wei · Canada
1375
+16
🇵🇱 Japanese · Poland
1365
+17
🇵🇱 Malay · Poland
1330
+18
🇵🇱 Byzantines · Poland
1264
+20
🇭🇰 Persians · Hong Kong SAR China
1409
-19
🇨🇳 Mongols · China
1372
-18
1361
-17
🇨🇳 Italians · China
1355
-17
Player eAPM Actions Feudal Castle Imperial Opening
35 943 6:43 10:39 25:29 ⛏ Fast Castle
32 848 6:33 14:06 — ⛏ Fast Castle
28 758 7:26 11:23 24:59 ⛏ Fast Castle
27 723 8:36 11:59 — ⛏ Fast Castle
26 701 7:30 12:51 — ⛏ Fast Castle
23 608 7:22 11:12 25:37 ⛏ Fast Castle
20 544 7:35 11:40 25:14 ⛏ Fast Castle
17 455 6:50 10:48 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
15,180 3,405 7,955 0 26,540 26,508
12,475 7,140 2,925 2,480 25,020 26,989
12,560 8,075 3,860 300 24,795 24,950
12,470 9,810 2,085 355 24,720 27,854
10,450 7,557 2,185 1,150 21,342 23,967
9,395 7,405 2,180 290 19,270 20,535
7,550 5,515 250 495 13,810 16,050
6,175 5,635 530 300 12,640 15,318
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.