AoeStats
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Arena

505440529Analyzed
4v4 RM · 22d ago on Sep 9, 2026· 73m 9s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇧🇴 Celts · Bolivia
836
+10
🇦🇷 Saracens · Argentina
806
+11
🇹🇼 Spanish · Taiwan
773
+13
🇯🇵 Franks · Japan
616
+18
🇯🇵 Persians · Japan
750
-15
🇲🇽 Goths · Mexico
725
-14
🇦🇷 Wu · Argentina
697
-13
🇷🇴 Khmer · Romania
615
-10
Player eAPM Actions Feudal Castle Imperial Opening
26 1,932 20:33 27:48 37:55 ⛏ Fast Castle
25 1,804 10:09 19:46 32:50 ⛏ Fast Castle
20 1,468 11:13 15:19 31:57 ⛏ Fast Castle
20 1,464 11:37 17:32 30:56 ⛏ Fast Castle
18 1,299 10:09 18:30 31:51 ⚔ FC into Scouts
16 1,196 14:09 18:03 31:21 ⛏ Fast Castle
13 946 10:34 18:17 32:07 ⛏ Fast Castle
13 958 11:46 20:07 35:14 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
74,380 36,835 23,695 1,600 136,510 139,968
54,555 25,690 21,985 6,280 108,510 124,144
39,070 37,250 13,485 3,010 92,815 109,819
47,155 9,495 15,820 4,150 76,620 95,730
37,930 10,705 15,400 4,990 69,025 77,241
22,795 29,530 14,085 1,530 67,940 76,787
18,525 8,865 7,715 3,420 38,525 40,673
10,375 15,105 10,655 2,180 38,315 45,979
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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