AoeStats
← Gorlami

Arena

509381242Analyzed
4v4 RM · 4d ago on Sep 26, 2026· 37m 4s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Malay · China
1842
+9
🇨🇳 Inca · China
1777
+11
🇩🇪 Britons · Germany
1762
+12
🇻🇳 Gurjaras · Vietnam
1703
+14
🇦🇷 Ethiopians · Argentina
1775
-15
🇦🇷 Hindustanis · Argentina
1688
-12
🇦🇷 Maya · Argentina
1657
-11
🇦🇷 Celts · Argentina
1579
-8
Player eAPM Actions Feudal Castle Imperial Opening
85 3,159 10:51 14:32 32:23 ⚔ Scouts FC
59 2,172 10:53 13:30 25:45 ⛏ Fast Castle
53 1,982 10:37 14:29 25:41 ⛏ Fast Castle
52 1,918 10:09 13:43 27:24 ⛏ Fast Castle
47 1,731 10:26 14:06 27:13 ⛏ Fast Castle
45 1,681 11:05 14:48 29:10 ⛏ Fast Castle
37 1,365 9:12 16:46 27:35 ⛏ Fast Castle
30 1,103 11:17 14:57 28:25 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
25,025 13,695 7,615 2,370 48,705 52,548
27,715 13,990 2,470 2,150 46,325 50,380
16,975 16,677 9,645 2,400 45,697 57,037
16,125 13,040 7,635 3,160 39,960 42,542
14,405 12,878 5,600 1,600 34,483 42,903
12,150 12,360 5,930 1,625 32,065 36,103
10,750 9,395 4,170 850 25,165 26,614
8,175 6,900 5,225 1,400 21,700 24,255
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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