AoeStats
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Nomad

507477368Analyzed
4v4 RM · 14d ago on Sep 18, 2026· 37m 41s· 8 players
Game mode
Random Map
Map size
231×231
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇮🇹 Huns · Italy
1099
+15
🇨🇳 Japanese · China
1075
+16
🇺🇸 Inca · United States
998
+19
🇫🇮 Persians · Finland
988
+19
🇨🇳 Persians · China
1094
-18
🇧🇪 Portuguese · Belgium
1088
-18
🇨🇱 Lithuanians · Chile
1053
-17
🇫🇷 Ethiopians · France
1036
-16
Player eAPM Actions Feudal Castle Imperial Opening
35 1,303 17:06 25:05 — ⛏ Fish Boom
26 994 14:55 19:27 — ⛏ Fish Boom FC
24 917 14:54 28:42 — ⚔ Fish Boom into Archers
21 807 15:05 26:48 — ⚔ Fish Boom into Scouts
20 766 15:16 22:16 — ⚔ Fish Boom into Towers FC
20 753 13:07 28:33 — ⚔ Tower Rush
11 398 14:49 25:29 — ⚔ Fish Boom into Archers into Skirms
11 407 15:24 25:33 — ⛏ Fish Boom

Resources

Player Food Wood Gold Stone Spent Collected
13,330 9,663 5,865 1,700 30,558 32,077
10,545 8,005 2,725 400 21,675 27,545
8,780 8,299 2,510 1,500 21,089 20,630
9,300 6,815 2,000 1,050 19,165 21,950
7,420 7,166 2,495 850 17,931 18,586
7,115 5,655 2,265 1,995 17,030 17,382
4,780 3,660 1,140 935 10,515 9,808
3,835 4,020 655 445 8,955 11,582
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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