AoeStats
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Pilgrims

507471762Analyzed
4v4 RM · 14d ago on Sep 18, 2026· 27m 47s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇮🇳 Slavs · India
1218
+12
🇮🇳 Vietnamese · India
1200
+12
🇮🇳 Koreans · India
1171
+14
🇮🇳 Italians · India
1143
+15
🇨🇳 Japanese · China
1175
-16
🇦🇺 Lithuanians · Australia
1124
-13
🇨🇳 Huns · China
1100
-35
🇨🇳 Chinese · China
1087
-12
Player eAPM Actions Feudal Castle Imperial Opening
34 938 12:49 18:48 — ⛏ Fish Boom FC
33 907 11:54 20:39 — ⛏ Fish Boom FC
28 782 12:19 17:16 — ⛏ Fish Boom FC
25 695 10:13 27:45 — ⚔ Fish Boom into Towers
23 626 13:04 17:57 — ⛏ Fish Boom FC
22 612 15:48 20:05 — ⛏ Fast Castle
22 598 15:15 19:28 — ⛏ Fish Boom FC
15 418 12:32 24:00 — ⛏ Fish Boom into Fire Galleys FC

Resources

Player Food Wood Gold Stone Spent Collected
7,620 6,705 2,360 300 16,985 17,102
4,525 7,948 1,490 1,075 15,038 16,353
6,420 5,520 1,095 300 13,335 14,453
7,060 3,705 290 850 11,905 12,622
4,075 5,530 440 1,600 11,645 12,663
2,900 4,365 895 1,750 9,910 9,744
3,550 4,275 905 875 9,605 10,536
2,925 3,175 300 100 6,500 6,685
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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