AoeStats
← Santissima Trinidad

African Clearing

504826314Analyzed
4v4 RM · 24d ago on Sep 6, 2026· 48m 18s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇩🇪 Koreans · Germany
1220
+13
🇩🇪 Britons · Germany
1192
+14
🇩🇪 Mongols · Germany
1155
+16
🇩🇪 Vietnamese · Germany
1153
+16
🇬🇷 Georgians · Greece
1178
-16
🇬🇷 Magyars · Greece
1176
-15
🇲🇽 Teutons · Mexico
1143
-14
1123
-14
Player eAPM Actions Feudal Castle Imperial Opening
38 1,816 12:47 21:40 38:14 ⚔ Archer Rush
36 1,760 12:14 22:07 36:25 ⚔ Scout Rush
29 1,393 15:29 19:10 46:00 ⛏ Fast Castle
28 1,360 13:36 19:00 42:17 ⛏ Fast Castle
18 865 15:23 21:34 37:40 ⛏ Fast Castle
18 855 14:12 18:53 — ⛏ Fast Castle
16 772 12:57 18:59 — ⛏ Fast Castle
14 658 13:43 27:03 —

Resources

Player Food Wood Gold Stone Spent Collected
16,950 30,700 8,295 2,255 58,200 70,338
24,195 10,920 11,770 2,250 49,135 55,100
16,985 18,127 9,290 3,125 47,527 49,978
14,395 14,953 8,225 3,580 41,153 44,979
16,545 8,483 9,625 1,725 36,378 40,198
10,865 6,220 2,305 2,900 22,290 26,666
7,905 10,038 430 1,880 20,253 20,303
6,670 7,545 1,265 2,275 17,755 17,863
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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