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Arena

510242032Analyzed
4v4 RM · 1d ago on Sep 30, 2026· 56m 9s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇲🇽 Spanish · Mexico
704
+13
🇵🇪 Persians · Peru
652
+15
🇨🇦 Persians · Canada
645
+15
🇺🇸 Huns · United States
637
+16
🇳🇿 Turks · New Zealand
729
-18
🇧🇴 Malians · Bolivia
675
-17
🇨🇳 Tatars · China
572
-12
🇭🇰 Goths · Hong Kong SAR China
554
-12
Player eAPM Actions Feudal Castle Imperial Opening
26 1,435 10:51 20:54 34:25 ⚔ FC into Skirms
23 1,285 12:20 17:31 33:27 ⛏ Fast Castle
22 1,259 12:51 22:31 43:53 ⛏ Fast Castle
19 1,074 12:44 20:23 35:27 ⛏ Fast Castle
17 951 12:20 22:07 39:08 ⛏ Fast Castle
13 747 12:15 18:01 42:46 ⛏ Fast Castle
13 725 12:03 16:39 25:48 ◆ FC into Fast Imp
12 659 11:50 25:54 45:20

Resources

Player Food Wood Gold Stone Spent Collected
49,735 17,585 17,230 1,700 86,250 96,366
32,600 20,370 16,910 1,560 71,440 78,305
22,735 16,697 12,925 2,295 54,652 68,115
21,020 14,995 14,960 2,785 53,760 73,996
22,770 15,130 7,145 1,650 46,695 55,184
17,505 11,040 9,720 2,250 40,515 59,203
13,055 12,505 4,020 2,985 32,565 39,613
8,535 10,005 4,615 1,000 24,155 25,831
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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