AoeStats
← Kibyra

Fortress

508956468Analyzed
4v4 RM · 8d ago on Sep 24, 2026· 66m 34s· 8 players
Game mode
Random Map
Map size
Huge
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇩🇪 Wei · Germany
957
+10
🇩🇪 Britons · Germany
859
+14
🇦🇷 Burgundians · Argentina
836
+15
🇩🇪 Japanese · Germany
776
+17
🇮🇳 Portuguese · India
834
-15
🇹🇷 Persians · Türkiye
822
-14
🇹🇷 Bulgarians · Türkiye
820
-14
🇮🇳 Japanese · India
787
-13
Player eAPM Actions Feudal Castle Imperial Opening
24 1,568 7:02 15:23 30:26 ⛏ Fast Castle
24 1,607 10:24 14:53 28:08 ⛏ Fast Castle
21 1,425 8:19 15:37 29:16 ⛏ Fast Castle
19 1,287 10:37 17:00 37:37 ⚔ Skirmisher Rush
11 739 10:06 13:44 27:37 ⛏ Fast Castle
11 751 8:53 17:58 33:31 ⚔ Scouts into Archers
11 724 7:42 13:38 37:56 ⚔ Drush FC
10 674 9:11 14:41 22:03 ◆ FC into Fast Imp

Resources

Player Food Wood Gold Stone Spent Collected
28,910 17,660 25,055 2,965 74,590 80,006
26,005 21,550 18,185 5,230 70,970 83,353
29,490 27,025 9,355 2,980 68,850 80,507
23,840 17,960 21,905 4,210 67,915 72,961
17,095 24,485 18,165 3,950 63,695 81,152
23,915 20,385 12,610 1,825 58,735 101,892
19,465 21,320 11,505 1,580 53,870 62,683
17,475 10,215 7,925 2,050 37,665 46,586
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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