AoeStats
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Nomad

505141244Analyzed
4v4 RM · 24d ago on Sep 8, 2026· 56m 1s· 8 players
Game mode
Random Map
Map size
231×231
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇵🇹 Byzantines · Portugal
790
+16
🇵🇪 Khmer · Peru
769
+17
🇵🇪 Wu · Peru
752
+18
🇧🇷 Britons · Brazil
736
+19
🇨🇱 Khitans · Chile
843
-20
🇨🇱 Poles · Chile
809
-18
🇹🇼 Goths · Taiwan
790
-39
🇨🇱 Vikings · Chile
734
-15
Player eAPM Actions Feudal Castle Imperial Opening
32 1,788 16:00 23:15 35:02 ⛏ Fish Boom FC
18 993 11:24 19:47 41:27 ⛏ Fast Castle
17 961 14:45 22:44 42:48 ⛏ Fish Boom FC
16 877 17:49 23:32 31:54 ⛏ Fish Boom FC
15 834 18:10 22:39 43:48 ⛏ Fast Castle
15 822 16:22 22:43 35:16 ⛏ Fast Castle
12 650 21:14 25:36 41:17 ⛏ Fast Castle
10 581 16:37 30:52 41:39 ⚔ Archer Rush

Resources

Player Food Wood Gold Stone Spent Collected
29,805 17,293 16,370 4,500 67,968 78,550
21,910 22,125 13,235 3,690 60,960 71,161
13,680 14,495 10,005 2,355 40,535 46,539
11,920 15,450 7,305 4,980 39,655 51,520
21,170 7,674 8,080 1,850 38,774 48,239
15,815 11,480 6,635 1,830 35,760 44,138
9,450 12,005 8,170 1,485 31,110 35,023
10,615 8,190 4,410 1,750 24,965 29,822
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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