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Arena

508061344Analyzed
4v4 RM · 12d ago on Sep 20, 2026· 51m 2s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇬🇧 Lithuanians · United Kingdom
880
+13
🇹🇷 Franks · Türkiye
876
+13
🇺🇦 Lithuanians · Ukraine
863
+13
🇦🇹 Italians · Austria
848
+14
🇨🇭 Spanish · Switzerland
869
-17
🇨🇳 Poles · China
809
-17
🇩🇪 Franks · Germany
776
-12
🇺🇸 Persians · United States
757
-11
Player eAPM Actions Feudal Castle Imperial Opening
51 2,627 9:46 16:46 31:22 ⛏ Fast Castle
24 1,228 11:14 15:52 38:09 ⛏ Fast Castle
17 847 10:27 18:17 28:12 ⛏ Fast Castle
15 770 12:49 20:33 35:05 ⛏ Fast Castle
15 773 11:24 21:27 39:42 ⛏ Fast Castle
12 599 10:24 21:45 36:52 ⚔ FC into Scouts
11 558 10:04 18:56 26:56 ⛏ Fast Castle
10 504 10:07 14:26 30:35 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
33,215 24,310 13,995 3,180 74,700 86,580
29,425 12,585 23,010 4,200 69,220 82,172
27,200 18,845 9,860 2,275 58,180 65,669
23,730 10,800 16,675 2,190 53,395 64,304
20,900 18,000 11,860 2,610 53,370 63,865
21,820 9,865 14,520 1,700 47,905 64,965
11,025 20,075 12,625 1,780 45,505 57,129
20,835 7,755 10,320 2,250 41,160 50,000
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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