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Black Forest

507042167Analyzed
4v4 RM · 16d ago on Sep 16, 2026· 46m 38s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇷🇴 Persians · Romania
990
+12
🇹🇷 Mongols · Türkiye
891
+16
🇷🇴 Franks · Romania
857
+26
🇫🇷 Maya · France
853
+18
🇹🇼 Persians · Taiwan
989
-19
🇹🇼 Britons · Taiwan
975
-19
🇩🇪 Khmer · Germany
818
-13
🇮🇹 Bengalis · Italy
790
-12
Player eAPM Actions Feudal Castle Imperial Opening
24 1,125 10:31 16:25 32:19 ⛏ Fast Castle
20 925 14:51 22:32 33:50 ⛏ Fast Castle
19 894 12:45 18:42 31:22 ⛏ Fast Castle
18 858 12:45 20:46 38:45 ⛏ Fast Castle
16 725 12:00 19:32 34:38 ⛏ Fast Castle
14 662 12:12 23:32 37:24 ⚔ Archer Rush
10 464 9:48 22:50 36:15 ⛏ Fast Castle
9 405 13:34 23:09 34:10 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
17,925 27,335 15,165 2,350 62,775 68,017
31,525 12,221 14,135 4,425 62,306 75,313
26,645 18,300 11,855 850 57,650 60,411
21,070 12,079 13,895 1,500 48,544 64,949
19,125 14,424 8,220 2,775 44,544 48,574
12,350 15,319 11,925 2,835 42,429 46,691
16,685 12,744 10,495 1,605 41,529 51,403
12,540 11,835 7,830 1,970 34,175 40,687
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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