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Black Forest

505229072Analyzed
4v4 RM · 24d ago on Sep 8, 2026· 70m 17s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Goths · China
897
+13
🇮🇹 Vietnamese · Italy
888
+13
🇺🇸 Muisca · United States
843
+15
🇩🇪 Khmer · Germany
801
+16
🇨🇳 Wei · China
845
-16
834
-15
🇨🇳 Italians · China
799
-13
🇨🇳 Britons · China
799
-13
Player eAPM Actions Feudal Castle Imperial Opening
26 1,793 10:42 15:53 31:56 ⛏ Fast Castle
22 1,525 12:54 20:10 36:57 ⛏ Fast Castle
15 1,085 12:57 25:04 36:26 ⛏ Fast Castle
13 933 14:19 19:45 35:16 ⛏ Fast Castle
12 849 11:32 22:01 38:28 ⛏ Fast Castle
12 871 13:13 19:23 34:59 ⚔ FC into Archers
12 856 12:52 23:52 33:13 ⛏ Fast Castle
12 810 11:36 23:41 37:11 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
44,925 18,690 41,685 6,435 111,735 154,773
53,750 28,635 21,410 2,055 105,850 108,793
36,445 35,535 29,360 3,785 105,125 120,346
51,640 26,954 20,980 3,750 103,324 135,979
36,570 19,469 31,895 1,935 89,869 93,097
41,770 15,010 25,315 5,050 87,145 94,883
13,375 34,465 12,200 2,150 62,190 127,128
16,125 25,858 16,360 3,185 61,528 81,075
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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