AoeStats
← Your Mom

Black Forest

503669654Analyzed
2v2 RM · 1mo ago on Sep 1, 2026· 70m 42s· 4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇩🇪 Khmer · Germany
772
+13
🇫🇷 Ethiopians · France
749
+14
🇨🇱 Khmer · Chile
814
-45
🇨🇱 Magyars · Chile
592
-9
Player eAPM Actions Feudal Castle Imperial Opening
53 3,760 17:51 25:05 41:08 ⛏ Fast Castle
28 1,992 14:26 19:11 36:33 ⛏ Fast Castle
12 845 12:23 21:57 38:17 ⛏ Fast Castle
11 807 11:54 25:00 47:03 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
29,135 45,219 23,725 4,610 102,689 107,299
43,580 23,057 21,310 3,145 91,092 104,196
30,970 24,739 12,780 2,085 70,574 82,908
11,890 10,918 3,855 3,775 30,438 31,855
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.