AoeStats
← Your Mom

Black Forest

503461359Analyzed
2v2 RM · 1mo ago on Aug 31, 2026· 61m 14s· 4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇿 Japanese · Czechia
786
+17
🇨🇿 Britons · Czechia
781
+18
🇩🇰 Portuguese · Denmark
840
-19
🇩🇪 Khmer · Germany
788
-16
Player eAPM Actions Feudal Castle Imperial Opening
40 2,465 14:06 18:29 38:00 ⛏ Fast Castle
22 1,319 12:26 22:01 41:23 ⛏ Fast Castle
13 826 12:47 20:07 38:21 ⛏ Fast Castle
12 754 13:24 26:14 45:23 ⚔ Towers into Fish Boom FC

Resources

Player Food Wood Gold Stone Spent Collected
28,090 26,837 22,090 4,455 81,472 83,816
32,105 20,726 18,535 2,770 74,136 80,331
27,495 18,731 13,220 3,010 62,456 74,224
15,810 22,436 16,620 2,705 57,571 81,954
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.