Nomad
503758109Analyzed1v1 RM
·
1mo ago on Sep 2, 2026·
60m 43s·
2 players
Game mode
Random Map
Map size
126×126
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
Sparten gio's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 1,389,784 analysed 1v1 players across all maps (too few analysed Nomad games yet).
FatalityShot187
C
Feudal Age
15:18
vs 10:21
btm 2%
Castle Age
24:19
vs 20:50
btm 16%
Imperial Age
—
vs 37:00
btm 0%
eAPM
47
vs 33
top 27%
First military
16:00
vs 11:53
btm 26%
▼
Slow Feudal Age at 15:18 — slower than 98% of analysed players
▼
Slow Castle Age at 24:19 — slower than 84% of analysed players
▼
Town centers idle 6:09 of the first 24:19 — keep villagers queued
Sparten gio
C
Feudal Age
15:04
vs 10:21
btm 2%
Castle Age
20:37
vs 20:50
top 47%
Imperial Age
36:47
vs 37:00
top 48%
eAPM
18
vs 33
btm 14%
First military
15:18
vs 11:53
btm 30%
▼
Slow Feudal Age at 15:04 — slower than 98% of analysed players
▼
Low eAPM (18) — busier hands win idle time back
▼
Loom after the Feudal click (33:43) — usually safest before it
▼
Town centers idle 5:47 of the first 20:37 — keep villagers queued