AoeStats
← Sparten gio

Nomad

503758109Analyzed
1v1 RM · 1mo ago on Sep 2, 2026· 60m 43s· 2 players
Game mode
Random Map
Map size
126×126
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Poles · United States
875
+15
🇲🇽 Aztecs · Mexico
856
-15

Win probability

Sparten gio's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.
Compared against 1,389,784 analysed 1v1 players across all maps (too few analysed Nomad games yet).
FatalityShot187 C
Feudal Age 15:18 vs 10:21
btm 2%
Castle Age 24:19 vs 20:50
btm 16%
Imperial Age — vs 37:00
btm 0%
eAPM 47 vs 33
top 27%
First military 16:00 vs 11:53
btm 26%
▼ Slow Feudal Age at 15:18 — slower than 98% of analysed players
▼ Slow Castle Age at 24:19 — slower than 84% of analysed players
▼ Town centers idle 6:09 of the first 24:19 — keep villagers queued
Sparten gio C
Feudal Age 15:04 vs 10:21
btm 2%
Castle Age 20:37 vs 20:50
top 47%
Imperial Age 36:47 vs 37:00
top 48%
eAPM 18 vs 33
btm 14%
First military 15:18 vs 11:53
btm 30%
▼ Slow Feudal Age at 15:04 — slower than 98% of analysed players
▼ Low eAPM (18) — busier hands win idle time back
▼ Loom after the Feudal click (33:43) — usually safest before it
▼ Town centers idle 5:47 of the first 20:37 — keep villagers queued
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