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Black Forest

503261204Analyzed
4v4 RM · 1mo ago on Aug 30, 2026· 60m 17s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇮🇪 Celts · Ireland
915
+15
🇬🇷 Turks · Greece
905
+15
🇩🇪 Persians · Germany
841
+18
🇵🇹 Portuguese · Portugal
779
+21
🇩🇪 Saracens · Germany
903
-18
🇺🇸 Turks · United States
891
-17
🇧🇷 Chinese · Brazil
882
-17
🇵🇪 Romans · Peru
857
-16
Player eAPM Actions Feudal Castle Imperial Opening
50 2,996 11:28 15:42 29:57 ⛏ Fast Castle
31 1,887 12:26 23:32 38:39 ⛏ Fast Castle
25 1,520 14:41 21:58 37:16 ⚔ Archers FC
19 1,173 13:13 19:58 38:12 ⛏ Fast Castle
15 899 14:19 18:00 33:52 ⛏ Fast Castle
13 778 16:54 27:48 38:31
12 702 13:41 24:41 44:17 ⚔ Drush into Archers
9 526 15:48 26:09 39:01 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
33,505 28,305 22,310 2,680 86,800 108,875
33,565 19,985 16,640 3,165 73,355 100,844
32,120 19,897 15,495 5,425 72,937 92,224
28,315 25,944 12,885 3,285 70,429 75,651
30,620 10,680 21,125 6,115 68,540 77,210
19,440 22,136 16,790 1,435 59,801 71,964
13,355 14,860 9,080 2,700 39,995 51,873
7,125 8,077 5,130 1,060 21,392 23,148
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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