AoeStats
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Arena

507037976Analyzed
4v4 RM · 14d ago on Sep 16, 2026· 42m 52s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇼 Bohemians · Taiwan
1307
+13
🇦🇷 Spanish · Argentina
1285
+14
🇹🇷 Byzantines · Türkiye
1266
+15
🇲🇾 Bengalis · Malaysia
1230
+16
🇹🇷 Teutons · Türkiye
1262
-15
🇪🇸 Huns · Spain
1254
-15
🇰🇬 Hindustanis · Kyrgyzstan
1231
-14
🇪🇸 Inca · Spain
1223
-14
Player eAPM Actions Feudal Castle Imperial Opening
47 2,008 10:21 14:43 39:58 ⛏ Fast Castle
39 1,667 11:37 16:31 32:39 ⛏ Fast Castle
38 1,629 10:56 17:58 33:01 ⛏ Fast Castle
35 1,498 10:50 14:44 28:51 ⛏ Fast Castle
33 1,396 10:35 14:36 27:46 ⛏ Fast Castle
32 1,391 10:44 14:45 30:06 ⛏ Fast Castle
25 1,067 9:37 20:00 37:33 ⚔ Champi Rush
19 833 12:46 18:36 38:08 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
31,970 20,115 17,390 1,280 70,755 73,677
25,960 11,965 16,560 1,050 55,535 59,991
18,795 12,520 8,215 3,565 43,095 50,248
16,870 12,740 9,190 2,150 40,950 41,569
21,855 12,200 4,770 1,580 40,405 47,861
15,790 13,895 5,685 2,275 37,645 46,238
13,325 10,685 6,605 1,215 31,830 34,242
15,205 11,235 3,245 365 30,050 37,390
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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