AoeStats
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African Clearing

504699982Analyzed
4v4 RM · 24d ago on Sep 6, 2026· 28m 44s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇸🇪 Britons · Sweden
1187
+17
🇹🇼 Huns · Taiwan
1162
+18
🇳🇱 Mapuche · Netherlands
1144
+19
🇭🇰 Gurjaras · Hong Kong SAR China
1105
+20
🇲🇪 Khitans · Montenegro
1290
-21
🇲🇪 Georgians · Montenegro
1278
-21
🇲🇪 Vietnamese · Montenegro
1155
-17
🇲🇪 Malay · Montenegro
1110
-15
Player eAPM Actions Feudal Castle Imperial Opening
43 1,236 14:16 19:15 — ⛏ Fast Castle
42 1,212 12:28 26:24 — ⚔ Scouts into Skirms
35 1,012 13:55 18:40 — ⛏ Fast Castle
34 974 13:14 25:03 — ⚔ Archer Rush
20 575 12:57 17:23 — ⛏ Fast Castle
20 586 14:07 20:09 — ⛏ Fast Castle
19 532 17:35 24:48 — ⚔ FC into Scouts
12 355 16:39 23:29 —

Resources

Player Food Wood Gold Stone Spent Collected
5,390 5,295 1,780 380 12,845 13,227
6,175 4,933 300 500 11,908 13,278
4,480 3,974 1,800 305 10,559 10,756
6,450 3,489 350 100 10,389 10,585
5,385 3,220 820 850 10,275 10,462
4,475 4,513 650 300 9,938 10,203
4,560 2,130 1,045 1,500 9,235 9,710
3,955 2,405 300 100 6,760 6,338
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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