AoeStats
← meditator27

Team Islands

503720760Analyzed
4v4 RM · 29d ago on Sep 2, 2026· 29m 7s· 8 players
Game mode
Random Map
Map size
242×242
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇧🇷 Saracens · Brazil
1262
+12
🇨🇱 Portuguese · Chile
1193
+15
🇨🇦 Romans · Canada
1178
+16
🇧🇷 Japanese · Brazil
1176
+16
🇹🇼 Koreans · Taiwan
1213
-17
🇹🇼 Persians · Taiwan
1205
-16
🇲🇽 Saracens · Mexico
1154
-14
🇺🇸 Spanish · United States
1111
-12
Compared against 3,220 analysed team-game players on Team Islands.
Theodore B
Feudal Age 10:20 vs 11:43
top 13%
Castle Age 23:00 vs 20:01
btm 23%
Imperial Age — vs 35:48
btm 0%
eAPM 30 vs 24
top 34%
First military 11:14 vs 14:52
top 17%
▲ Fast Feudal Age at 10:20 — faster than 87% of analysed players on Team Islands
▼ Slow Castle Age at 23:00 — slower than 77% of analysed players on Team Islands
▲ Early military at 11:14 (Demolition Raft) — earlier than 83% of analysed players on Team Islands
Pegui A
Feudal Age 10:45 vs 11:43
top 21%
Castle Age 20:29 vs 20:01
btm 46%
Imperial Age — vs 35:48
btm 0%
eAPM 39 vs 24
top 19%
First military 10:56 vs 14:52
top 15%
▲ Fast Feudal Age at 10:45 — faster than 79% of analysed players on Team Islands
▲ High eAPM (39) — top quarter of analysed players
▲ Early military at 10:56 (Hulk) — earlier than 85% of analysed players on Team Islands
Leite Quente S
Feudal Age 10:54 vs 11:43
top 25%
Castle Age 16:12 vs 20:01
top 11%
Imperial Age — vs 35:48
btm 0%
eAPM 35 vs 24
top 25%
First military 14:49 vs 14:52
top 49%
▲ Fast Feudal Age at 10:54 — faster than 75% of analysed players on Team Islands
▲ Fast Castle Age at 16:12 — faster than 89% of analysed players on Team Islands
▲ High eAPM (35) — top quarter of analysed players
▲ Town centers almost never idle — 1s across the first 16:12
nobody C
Feudal Age 11:30 vs 11:43
top 43%
Castle Age 25:22 vs 20:01
btm 11%
Imperial Age — vs 35:48
btm 0%
eAPM 22 vs 24
btm 44%
First military 11:14 vs 14:52
top 17%
▼ Slow Castle Age at 25:22 — slower than 89% of analysed players on Team Islands
▲ Early military at 11:14 (Militia) — earlier than 83% of analysed players on Team Islands
▼ Town centers idle 5:57 of the first 25:22 — keep villagers queued
kiubi23cch S
Feudal Age 9:18 vs 11:43
top 1%
Castle Age 19:44 vs 20:01
top 47%
Imperial Age 28:05 vs 35:48
top 4%
eAPM 28 vs 24
top 39%
First military 21:42 vs 14:52
btm 15%
▲ Fast Feudal Age at 9:18 — faster than 99% of analysed players on Team Islands
▲ Fast Imperial Age at 28:05 — faster than 96% of analysed players on Team Islands
▼ First military only at 21:42 (Monk) — later than 85% of analysed players on Team Islands
moonmichael D
Feudal Age 15:50 vs 11:43
btm 3%
Castle Age 22:55 vs 20:01
btm 24%
Imperial Age — vs 35:48
btm 0%
eAPM 17 vs 24
btm 28%
First military 15:11 vs 14:52
btm 47%
▼ Slow Feudal Age at 15:50 — slower than 97% of analysed players on Team Islands
▼ Slow Castle Age at 22:55 — slower than 76% of analysed players on Team Islands
▼ Loom never researched — one lost villager costs more
▼ Town centers idle 5:35 of the first 22:55 — keep villagers queued
3A B
Feudal Age 12:05 vs 11:43
btm 40%
Castle Age 20:47 vs 20:01
btm 42%
Imperial Age — vs 35:48
btm 0%
eAPM 40 vs 24
top 17%
First military 12:13 vs 14:52
top 27%
▲ High eAPM (40) — top quarter of analysed players
▲ Town centers almost never idle — 1s across the first 20:47
meditator27 S
Feudal Age 10:24 vs 11:43
top 14%
Castle Age 17:54 vs 20:01
top 27%
Imperial Age — vs 35:48
btm 0%
eAPM 32 vs 24
top 31%
First military 11:00 vs 14:52
top 15%
▲ Fast Feudal Age at 10:24 — faster than 86% of analysed players on Team Islands
▲ Fast Castle Age at 17:54 — faster than 73% of analysed players on Team Islands
▼ Loom after the Feudal click (12:40) — usually safest before it
▲ Early military at 11:00 (Galley) — earlier than 85% of analysed players on Team Islands
▲ Town centers almost never idle — 1s across the first 17:54
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