AoeStats
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Black Forest

503278723Analyzed
4v4 RM · 1mo ago on Aug 30, 2026· 40m 21s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇪🇸 Khmer · Spain
1262
+14
🇦🇷 Maya · Argentina
1239
+15
🇦🇷 Portuguese · Argentina
1185
+18
🇻🇪 Bohemians · Venezuela
1130
+20
🇮🇳 Hindustanis · India
1235
-17
🇦🇺 Britons · Australia
1233
-17
🇹🇼 Bohemians · Taiwan
1222
-17
🇺🇸 Persians · United States
1209
-16
Player eAPM Actions Feudal Castle Imperial Opening
57 2,297 11:58 17:03 29:20 ⛏ Fish Boom FC
50 2,014 18:32 27:27 31:46 ⛏ Fish Boom FC into Fast Imp
42 1,704 11:33 15:25 30:17 ⛏ Fast Castle
36 1,447 13:18 23:17 40:17 ⚔ M@A into Archers
35 1,413 24:25 31:40 — ⛏ Fish Boom FC
32 1,296 12:11 15:50 34:55 ⛏ Fish Boom FC
32 1,300 13:09 17:33 — ⛏ Fast Castle
20 808 11:32 24:53 37:04 ⚔ M@A into Towers

Resources

Player Food Wood Gold Stone Spent Collected
16,105 23,715 13,775 2,400 55,995 66,296
18,525 10,040 7,675 850 37,090 48,851
16,375 13,908 4,755 1,750 36,788 45,210
14,170 10,105 8,145 850 33,270 37,585
11,750 9,575 5,670 1,720 28,715 29,844
9,600 9,745 4,325 1,510 25,180 28,163
7,950 6,822 1,920 1,630 18,322 27,210
7,125 6,958 1,205 1,010 16,298 16,982
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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