Arabia
507915029Analyzed1v1 RM
·
12d ago on Sep 20, 2026·
48m 29s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
phoenixlau.vn's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 645,968 analysed 1v1 players on Arabia.
帝国的铁手
C
Feudal Age
12:37
vs 9:49
btm 5%
Castle Age
18:37
vs 21:49
top 11%
Imperial Age
45:15
vs 38:58
btm 12%
eAPM
26
vs 38
btm 23%
First military
16:23
vs 10:33
btm 12%
▼
Slow Feudal Age at 12:37 — slower than 95% of analysed players on Arabia
▲
Fast Castle Age at 18:37 — faster than 89% of analysed players on Arabia
▼
Slow Imperial Age at 45:15 — slower than 88% of analysed players on Arabia
▼
Low eAPM (26) — busier hands win idle time back
▼
Loom after the Feudal click (22:25) — usually safest before it
▼
First military only at 16:23 (Spearman) — later than 88% of analysed players on Arabia
▲
Town centers almost never idle — 27s across the first 18:37
phoenixlau.vn
D
Feudal Age
10:19
vs 9:49
btm 35%
Castle Age
26:10
vs 21:49
btm 9%
Imperial Age
—
vs 38:58
btm 0%
eAPM
27
vs 38
btm 25%
First military
12:18
vs 10:33
btm 27%
▼
Slow Castle Age at 26:10 — slower than 91% of analysed players on Arabia
▼
Low eAPM (27) — busier hands win idle time back
▼
Town centers idle 3:13 of the first 26:10 — keep villagers queued