Arabia
508485783Analyzed1v1 RM
·
9d ago on Sep 22, 2026·
74m 51s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
TheQuietRiot
467 units ordered
Elite Skirmisher173
Scout Cavalry120
Knight59
Cavalier42
Teutonic Knight28
Paladin23
Bombard Cannon8
Battering Ram5
Trebuchet4
Monk3
Mangonel1
Archer1
First military 20:11 — Knight
Seyfix
358 units ordered
Cavalier112
Arbalester75
Crossbowman70
Light Cavalry39
Pikeman23
Knight13
Cavalry Archer8
Bombard Cannon6
Militia5
Trebuchet4
Rattan Archer1
Man-at-Arms1
Skirmisher1
First military 10:44 — Militia
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
TheQuietRiot’s army
and what beats it
beaten by
Skirmisher
+3
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Spearman
+15
Camel Rider
+9
Seyfix’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Skirmisher
+3
beaten by
Skirmisher
+3