Arabia
506430562Analyzed1v1 RM
·
19d ago on Sep 13, 2026·
21m 46s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
TheQuietRiot's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 645,422 analysed 1v1 players on Arabia.
Sir_Marx
C
Feudal Age
10:07
vs 9:49
btm 41%
Castle Age
—
vs 21:49
btm 0%
Imperial Age
—
vs 38:58
btm 0%
eAPM
29
vs 38
btm 30%
First military
11:42
vs 10:33
btm 32%
▼
Loom never researched — one lost villager costs more
▼
Town centers idle 4:06 of the first 21:46 — keep villagers queued
TheQuietRiot
B
Feudal Age
10:42
vs 9:49
btm 26%
Castle Age
17:02
vs 21:49
top 6%
Imperial Age
—
vs 38:58
btm 0%
eAPM
23
vs 38
btm 17%
First military
17:13
vs 10:33
btm 10%
▲
Fast Castle Age at 17:02 — faster than 94% of analysed players on Arabia
▼
Low eAPM (23) — busier hands win idle time back
▼
Loom after the Feudal click (9:00) — usually safest before it
▼
First military only at 17:13 (Knight) — later than 90% of analysed players on Arabia
▲
Town centers almost never idle — 14s across the first 17:02