AoeStats
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Arena

509551588Analyzed
4v4 RM · 6d ago on Sep 27, 2026· 55m 45s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇷 Inca · Argentina
963
+17
🇫🇷 Spanish · France
959
+18
🇯🇵 Hindustanis · Japan
955
+18
🇷🇴 Byzantines · Romania
954
+18
🇻🇳 Franks · Vietnam
1045
-20
🇮🇳 Persians · India
1004
-18
🇹🇼 Romans · Taiwan
1002
-18
🇻🇳 Jurchens · Vietnam
926
-15
Player eAPM Actions Feudal Castle Imperial Opening
51 2,860 11:02 14:50 28:50 ⛏ Fast Castle
39 2,171 12:58 16:30 30:50 ⛏ Fast Castle
36 2,013 12:43 22:27 32:17
36 1,983 12:57 16:54 31:57 ⛏ Fast Castle
30 1,699 10:44 14:22 32:34 ⛏ Fast Castle
27 1,513 11:32 15:44 31:53 ⛏ Fast Castle
26 1,473 11:49 16:24 33:15 ⛏ Fast Castle
20 1,135 10:50 18:09 30:25 ⚔ FC into Champis

Resources

Player Food Wood Gold Stone Spent Collected
29,865 48,950 22,400 1,625 102,840 108,501
42,865 28,415 23,720 4,300 99,300 107,829
43,170 15,584 20,620 3,750 83,124 110,366
35,695 15,170 28,975 3,095 82,935 100,602
27,960 34,185 14,035 3,850 80,030 87,394
28,740 34,780 12,945 3,550 80,015 82,866
27,065 18,320 7,355 3,450 56,190 88,678
23,080 17,300 5,560 2,695 48,635 51,956
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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