Arabia
506687181Analyzed1v1 RM
·
18d ago on Sep 14, 2026·
33m 41s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
Rieg0 ♛'s chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 645,422 analysed 1v1 players on Arabia.
laura.sm
B
Feudal Age
9:30
vs 9:49
top 38%
Castle Age
22:52
vs 21:49
btm 34%
Imperial Age
—
vs 38:58
btm 0%
eAPM
58
vs 38
top 17%
First military
10:07
vs 10:33
top 41%
▲
High eAPM (58) — top quarter of analysed players
▲
Town centers almost never idle — 32s across the first 22:52
Rieg0 ♛
D
Feudal Age
9:57
vs 9:49
btm 46%
Castle Age
23:39
vs 21:49
btm 25%
Imperial Age
—
vs 38:58
btm 0%
eAPM
18
vs 38
btm 9%
First military
11:19
vs 10:33
btm 37%
▼
Slow Castle Age at 23:39 — slower than 75% of analysed players on Arabia
▼
Low eAPM (18) — busier hands win idle time back
▼
Loom never researched — one lost villager costs more
▼
Town centers idle 4:14 of the first 23:39 — keep villagers queued