AoeStats
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Arena

506891654Analyzed
4v4 RM · 17d ago on Sep 15, 2026· 37m 45s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Celts · United States
884
+16
🇩🇪 Britons · Germany
869
+17
🇧🇷 Spanish · Brazil
829
+18
816
+19
🇮🇳 Italians · India
1008
-54
🇮🇳 Aztecs · India
878
-17
🇮🇳 Spanish · India
860
-17
🇮🇳 Turks · India
796
-14
Player eAPM Actions Feudal Castle Imperial Opening
40 1,492 11:26 15:07 29:19 ⛏ Fast Castle
29 1,106 11:11 15:35 30:18 ⛏ Fast Castle
29 1,108 11:46 19:32 28:23 ⛏ Fast Castle
25 932 12:12 16:12 31:56 ⛏ Fast Castle
24 915 11:44 16:17 33:28 ⛏ Fast Castle
22 818 11:20 17:08 29:25 ⛏ Fast Castle
18 688 11:04 16:52 — ⛏ Fast Castle
13 505 12:49 21:04 33:20 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
23,595 11,795 8,925 2,910 47,225 48,571
14,900 16,340 8,985 2,900 43,125 50,312
15,925 8,700 7,325 2,250 34,200 38,499
12,410 9,635 6,270 1,600 29,915 33,228
13,610 5,570 4,410 2,050 25,640 30,707
11,330 6,880 5,290 1,500 25,000 31,459
11,310 8,830 3,900 950 24,990 34,089
10,600 6,290 2,785 2,150 21,825 26,511
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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