AoeStats
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African Clearing

506443171Analyzed
4v4 RM · 19d ago on Sep 13, 2026· 58m 53s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇩🇪 Byzantines · Germany
843
+14
🇩🇪 Georgians · Germany
749
+18
🇪🇸 Vietnamese · Spain
745
+18
🇧🇷 Italians · Brazil
737
+18
🇧🇪 Inca · Belgium
812
-17
🇩🇪 Malians · Germany
809
-18
🇨🇿 Hindustanis · Czechia
781
-17
🇬🇧 Chinese · United Kingdom
776
-16
Player eAPM Actions Feudal Castle Imperial Opening
39 2,304 12:52 19:32 34:17 ⛏ Fast Castle
36 2,126 12:35 23:08 48:31 ⚔ M@A Rush
28 1,646 15:33 28:15 —
23 1,362 17:07 24:36 44:22 ⛏ Fast Castle
18 1,080 14:28 29:04 46:09 ⚔ Champi Rush
17 1,012 14:47 24:38 — ⛏ Fast Castle
12 735 16:03 25:49 — ⚔ Scout Rush
10 602 19:32 38:47 51:08

Resources

Player Food Wood Gold Stone Spent Collected
43,670 24,735 17,270 8,500 94,175 96,128
27,970 29,211 18,225 2,550 77,956 85,118
23,935 22,215 2,860 1,900 50,910 56,417
15,990 11,410 7,905 3,750 39,055 41,837
14,250 13,760 5,435 2,270 35,715 37,509
11,285 12,029 6,865 1,860 32,039 35,929
16,310 6,708 6,270 1,540 30,828 31,208
6,285 5,363 1,970 970 14,588 15,971
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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