Arabia
506459243Analyzed1v1 RM
·
18d ago on Sep 13, 2026·
39m 29s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
dodosh's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 646,562 analysed 1v1 players on Arabia.
dodosh
D
Feudal Age
14:10
vs 9:49
btm 2%
Castle Age
34:09
vs 21:49
btm 1%
Imperial Age
—
vs 38:58
btm 0%
eAPM
12
vs 38
btm 2%
First military
15:29
vs 10:33
btm 14%
▼
Slow Feudal Age at 14:10 — slower than 98% of analysed players on Arabia
▼
Slow Castle Age at 34:09 — slower than 99% of analysed players on Arabia
▼
Low eAPM (12) — busier hands win idle time back
▼
First military only at 15:29 (Spearman) — later than 86% of analysed players on Arabia
▼
Town centers idle 10:09 of the first 34:09 — keep villagers queued
rapha.le.marseillais
C
Feudal Age
10:58
vs 9:49
btm 21%
Castle Age
23:51
vs 21:49
btm 23%
Imperial Age
34:52
vs 38:58
top 15%
eAPM
17
vs 38
btm 8%
First military
11:54
vs 10:33
btm 30%
▼
Slow Feudal Age at 10:58 — slower than 79% of analysed players on Arabia
▼
Slow Castle Age at 23:51 — slower than 77% of analysed players on Arabia
▲
Fast Imperial Age at 34:52 — faster than 85% of analysed players on Arabia
▼
Low eAPM (17) — busier hands win idle time back
▼
Loom never researched — one lost villager costs more
▼
Town centers idle 4:38 of the first 23:51 — keep villagers queued