Glade
503429379Analyzed1v1 RM
·
1mo ago on Aug 31, 2026·
63m 6s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
dodosh's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 10,386 analysed 1v1 players on Glade.
BIG PAPPY SLAYER
C
Feudal Age
15:49
vs 10:40
btm 1%
Castle Age
20:11
vs 19:48
btm 46%
Imperial Age
34:04
vs 35:10
top 41%
eAPM
17
vs 30
btm 14%
First military
22:57
vs 13:35
btm 7%
▼
Slow Feudal Age at 15:49 — slower than 99% of analysed players on Glade
▼
Low eAPM (17) — busier hands win idle time back
▼
First military only at 22:57 (Monk) — later than 93% of analysed players on Glade
▼
~8 minutes with no villager queued before Castle Age — likely idle Town Center
dodosh
D
Feudal Age
12:31
vs 10:40
btm 11%
Castle Age
24:25
vs 19:48
btm 14%
Imperial Age
37:20
vs 35:10
btm 34%
eAPM
14
vs 30
btm 8%
First military
20:33
vs 13:35
btm 14%
▼
Slow Feudal Age at 12:31 — slower than 89% of analysed players on Glade
▼
Slow Castle Age at 24:25 — slower than 86% of analysed players on Glade
▼
Low eAPM (14) — busier hands win idle time back
▼
First military only at 20:33 (Spearman) — later than 86% of analysed players on Glade
▼
~9 minutes with no villager queued before Castle Age — likely idle Town Center