AoeStats
← Navix de los Bosques de Lituania

Black Forest

509481403Analyzed
3v3 RM · 4d ago on Sep 26, 2026· 37m 11s· 6 players
Game mode
Random Map
Map size
Normal (6 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇵🇪 Hindustanis · Peru
877
+14
796
+17
🇪🇸 Goths · Spain
768
+18
🇷🇴 Maya · Romania
860
-51
🇷🇴 Mongols · Romania
837
-43
🇷🇴 Celts · Romania
767
-33
Player eAPM Actions Feudal Castle Imperial Opening
27 1,018 13:05 19:23 — ⛏ Fast Castle
21 767 12:20 16:20 — ⛏ Fast Castle
17 627 13:02 27:43 — ⚔ Archer Rush
15 567 14:27 — — ⚔ Archer Rush
15 555 15:21 23:04 — ⛏ Fast Castle
13 479 13:01 16:30 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
12,865 6,099 4,320 2,490 25,774 28,402
13,825 8,161 1,240 2,250 25,476 29,820
8,160 5,105 2,450 850 16,565 24,034
5,870 6,518 1,875 250 14,513 16,003
6,575 4,152 1,280 430 12,437 14,532
2,075 1,482 410 185 4,152 6,646
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.