AoeStats
← Navix de los Bosques de Lituania

Black Forest

509025135Analyzed
2v2 RM · 5d ago on Sep 25, 2026· 31m 17s· 4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇴 Slavs · Colombia
815
+17
808
+17
🇦🇷 Koreans · Argentina
858
-18
🇨🇳 Bohemians · China
810
-16
Player eAPM Actions Feudal Castle Imperial Opening
30 935 10:14 28:25 — ⚔ M@A Rush
29 916 14:45 24:40 — ⚔ Fish Boom into Galleys into Scouts
22 702 11:45 — — ⚔ M@A Rush
13 403 16:49 — — ⛏ Fish Boom

Resources

Player Food Wood Gold Stone Spent Collected
6,105 3,055 760 350 10,270 11,769
4,210 4,649 685 180 9,724 11,291
3,870 4,748 0 755 9,373 10,575
4,885 2,555 880 0 8,320 9,955
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.