AoeStats
← Navix de los Bosques de Lituania

MegaRandom

508345429Analyzed
2v2 RM · 8d ago on Sep 22, 2026· 60m 12s· 4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
733
+18
🇦🇺 Bohemians · Australia
729
+18
🇦🇷 Wu · Argentina
777
-19
🇦🇷 Mongols · Argentina
761
-17
Player eAPM Actions Feudal Castle Imperial Opening
35 2,094 11:40 17:12 43:59 ⛏ Fast Castle
25 1,494 9:20 36:37 58:12 ⛏ Fast Castle
19 1,159 11:27 40:37 — ⚔ M@A Rush
15 931 11:46 19:25 39:22 ⛏ Fish Boom FC

Resources

Player Food Wood Gold Stone Spent Collected
10,745 17,400 14,965 5,355 48,465 53,669
8,650 13,335 10,265 1,640 33,890 37,441
7,725 9,586 5,120 2,420 24,851 27,380
11,730 3,440 3,630 0 18,800 19,848
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.