Arabia
503515052Analyzed2v2 RM
·
1mo ago on Sep 1, 2026·
38m 41s·
4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
ZOROKUZO
8 units ordered
Scout Cavalry8
First military 14:47 — Scout Cavalry
Loca Dominga
27 units ordered
Archer16
Cavalry Archer5
Spearman2
Skirmisher2
Battering Ram2
First military 17:42 — Archer
Navix de los Bosques de Lituania
91 units ordered
Long Swordsman81
Militia7
Man-at-Arms2
Spearman1
First military 10:01 — Militia
Derzer
22 units ordered
Scout Cavalry13
Militia5
Spearman2
Man-at-Arms2
First military 11:36 — Militia
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
ZOROKUZO’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
Loca Dominga’s army
and what beats it
beaten by
Skirmisher
+3
beaten by
Spearman
+15
Camel Rider
+9
Skirmisher
+3
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
Navix de los Bosques de Lituania’s army
and what beats it
beaten by
Hand Cannoneer
+10
Scorpion
+1
beaten by
Hand Cannoneer
+10
Scorpion
+1
beaten by
Hand Cannoneer
+10
Scorpion
+1
Derzer’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Hand Cannoneer
+10
Scorpion
+1
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3