AoeStats
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Black Forest

507433657Analyzed
4v4 RM · 13d ago on Sep 18, 2026· 89m 58s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇼 Huns · Taiwan
1010
+14
🇨🇳 Khmer · China
963
+16
🇹🇷 Britons · Türkiye
843
+20
🇨🇳 Goths · China
841
+21
🇲🇽 Jurchens · Mexico
1051
-22
🇻🇳 Mongols · Vietnam
939
-17
🇺🇸 Persians · United States
933
-17
🇫🇮 Britons · Finland
880
-15
Player eAPM Actions Feudal Castle Imperial Opening
36 3,265 14:14 20:01 44:53 ⛏ Fast Castle
29 2,604 12:11 18:13 31:41 ⛏ Fish Boom FC
21 1,861 12:21 16:41 35:07 ⛏ Fast Castle
19 1,746 16:03 20:24 34:43 ⛏ Fast Castle
18 1,591 10:55 19:18 40:16 ⛏ Fast Castle
18 1,594 11:36 17:25 33:07 ⛏ Fast Castle
15 1,370 11:49 21:16 38:24 ⛏ Fast Castle
15 1,381 14:27 21:50 30:01 ⛏ Fish Boom FC

Resources

Player Food Wood Gold Stone Spent Collected
77,005 25,630 26,665 4,490 133,790 143,018
66,070 28,666 31,025 3,200 128,961 166,146
70,705 22,891 20,325 2,615 116,536 147,664
26,935 47,210 29,405 4,495 108,045 110,561
43,060 37,658 23,000 3,955 107,673 139,764
41,825 44,480 16,350 3,995 106,650 110,463
33,320 27,817 27,340 5,175 93,652 98,459
17,565 16,781 10,580 2,620 47,546 53,045
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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