African Clearing
505607138Analyzed4v4 RM
·
22d ago on Sep 10, 2026·
5m 22s·
8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Compared against 233,166 analysed team-game players on African Clearing.
nvda
D
Feudal Age
—
vs 13:36
btm 0%
Castle Age
—
vs 20:31
btm 0%
Imperial Age
—
vs 40:27
btm 0%
eAPM
17
vs 30
btm 14%
▼
Low eAPM (17) — busier hands win idle time back
▼
Town centers idle 5:44 of the first 5:22 — keep villagers queued
无名英雄
C
Feudal Age
—
vs 13:36
btm 0%
Castle Age
—
vs 20:31
btm 0%
Imperial Age
—
vs 40:27
btm 0%
eAPM
28
vs 30
btm 44%
▼
Town centers idle 5:48 of the first 5:22 — keep villagers queued
Roosterdog
D
Feudal Age
—
vs 13:36
btm 0%
Castle Age
—
vs 20:31
btm 0%
Imperial Age
—
vs 40:27
btm 0%
eAPM
20
vs 30
btm 20%
▼
Low eAPM (20) — busier hands win idle time back
▼
Town centers idle 6:31 of the first 5:22 — keep villagers queued
[BF] Mister Leo
D
Feudal Age
—
vs 13:36
btm 0%
Castle Age
—
vs 20:31
btm 0%
Imperial Age
—
vs 40:27
btm 0%
eAPM
18
vs 30
btm 16%
▼
Low eAPM (18) — busier hands win idle time back
▼
Town centers idle 6:03 of the first 5:22 — keep villagers queued
thinker
B
Feudal Age
—
vs 13:36
btm 0%
Castle Age
—
vs 20:31
btm 0%
Imperial Age
—
vs 40:27
btm 0%
eAPM
34
vs 30
top 41%
▼
Town centers idle 7:06 of the first 5:22 — keep villagers queued
Eleven
C
Feudal Age
—
vs 13:36
btm 0%
Castle Age
—
vs 20:31
btm 0%
Imperial Age
—
vs 40:27
btm 0%
eAPM
27
vs 30
btm 41%
▼
Town centers idle 6:08 of the first 5:22 — keep villagers queued
女生言午
B
Feudal Age
—
vs 13:36
btm 0%
Castle Age
—
vs 20:31
btm 0%
Imperial Age
—
vs 40:27
btm 0%
eAPM
34
vs 30
top 41%
▼
Town centers idle 5:37 of the first 5:22 — keep villagers queued
喧哗的都已沙哑
S
Feudal Age
—
vs 13:36
btm 0%
Castle Age
—
vs 20:31
btm 0%
Imperial Age
—
vs 40:27
btm 0%
eAPM
62
vs 30
top 2%
▲
High eAPM (62) — top quarter of analysed players
▼
Town centers idle 6:19 of the first 5:22 — keep villagers queued