AoeStats
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Nomad

505576129Analyzed
4v4 RM · 21d ago on Sep 10, 2026· 32m 53s· 8 players
Game mode
Random Map
Map size
231×231
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇵🇪 Spanish · Peru
995
+14
🇦🇷 Vietnamese · Argentina
979
+15
🇺🇸 Saracens · United States
953
+16
🇦🇺 Spanish · Australia
945
+18
🇺🇸 Koreans · United States
970
-16
🇺🇸 Franks · United States
968
-16
🇨🇳 Mongols · China
965
-19
🇨🇳 Khmer · China
935
-15
Player eAPM Actions Feudal Castle Imperial Opening
31 1,031 14:04 23:12 — ⚔ Scout Rush
31 1,028 15:00 19:26 — ⛏ Fast Castle
30 991 15:12 19:35 — ⛏ Fish Boom FC
25 819 17:31 21:29 31:30 ⛏ Fish Boom FC
23 749 14:04 19:34 — ⛏ Fish Boom FC
23 747 14:42 22:23 — ⛏ Fish Boom FC
23 768 16:28 21:21 — ⛏ Fish Boom FC
16 518 15:48 23:21 — ⚔ Archer Rush

Resources

Player Food Wood Gold Stone Spent Collected
7,945 9,226 2,220 1,800 21,191 24,197
8,800 6,740 1,775 1,765 19,080 19,182
7,720 6,075 1,295 1,800 16,890 17,751
6,605 7,078 1,495 1,695 16,873 20,697
7,075 5,019 2,285 1,400 15,779 17,305
6,885 4,061 1,525 1,610 14,081 15,266
6,075 5,250 2,435 245 14,005 16,427
4,735 4,540 1,075 950 11,300 12,779
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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