Arabia
503123345Analyzed1v1 RM
·
1mo ago on Aug 30, 2026·
118m 32s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
KnightInTraining
1260 units ordered
Halberdier723
Light Cavalry299
Leitis168
Onager21
Capped Ram16
Bombard Cannon10
Trebuchet8
Spearman6
Knight5
Monk2
Scout Cavalry2
First military 12:10 — Spearman
BronzyRex6
901 units ordered
Halberdier390
Ballista Elephant222
Light Cavalry185
Cavalier52
Scout Cavalry21
Trebuchet13
Monk12
Knight6
First military 19:48 — Monk
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
KnightInTraining’s army
and what beats it
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Spearman
+15
Camel Rider
+9
BronzyRex6’s army
and what beats it
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
beaten by
Bombard Cannon
+60
Mangonel
+52
Spearman
+30
beaten by
Spearman
+15
Camel Rider
+9