Arabia
504257422Analyzed1v1 RM
·
27d ago on Sep 4, 2026·
47m 28s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
GallopingOlive
147 units ordered
Cavalry Archer49
Elite Skirmisher37
Archer16
Spearman12
Rattan Archer11
Mangonel7
Militia5
Monk3
Scorpion2
Crossbowman2
Battering Ram2
Skirmisher1
First military 9:31 — Militia
perromelocoton
108 units ordered
Elite Skirmisher45
Shrivamsha Rider38
Man-at-Arms11
Skirmisher8
Scout Cavalry6
First military 13:33 — Scout Cavalry
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
GallopingOlive’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
Skirmisher
+3
beaten by
Skirmisher
+3
beaten by
Skirmisher
+3
perromelocoton’s army
and what beats it
beaten by
Skirmisher
+3
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Hand Cannoneer
+10
Scorpion
+1