AoeStats
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Arena

510182040Analyzed
4v4 RM · 2d ago on Sep 29, 2026· 73m 40s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇮🇪 Italians · Ireland
1311
+14
🇮🇪 Franks · Ireland
1228
+17
🇮🇪 Bohemians · Ireland
1227
+17
🇮🇪 Lithuanians · Ireland
1158
+20
🇮🇹 Burmese · Italy
1357
-21
🇮🇹 Malians · Italy
1275
-18
🇮🇹 Teutons · Italy
1198
-15
🇮🇹 Khmer · Italy
1176
-14
Player eAPM Actions Feudal Castle Imperial Opening
45 3,323 10:34 14:46 37:49 ⛏ Fast Castle
41 3,021 11:41 19:47 29:57 ⚔ Scout Rush
40 2,931 10:36 14:19 35:29 ⛏ Fast Castle
32 2,368 10:49 15:47 34:07 ⛏ Fast Castle
30 2,233 10:31 14:46 37:36 ⛏ Fast Castle
29 2,113 10:15 14:25 32:34 ⛏ Fast Castle
25 1,877 10:31 14:43 34:28 ⛏ Fast Castle
21 1,524 12:50 16:31 38:02 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
40,365 51,265 21,780 3,480 116,890 123,712
50,440 40,000 18,860 4,885 114,185 136,591
40,800 29,665 21,915 2,200 94,580 101,948
35,110 34,765 16,445 1,605 87,925 117,268
49,500 19,425 10,615 4,115 83,655 85,396
14,025 36,710 28,615 4,200 83,550 104,505
42,440 20,801 12,080 1,615 76,936 80,409
28,705 14,885 20,325 2,180 66,095 78,273
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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