AoeStats
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Oasis

510175956Analyzed
4v4 RM · 2d ago on Sep 29, 2026· 40m 41s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇮🇪 Italians · Ireland
1298
+13
🇮🇪 Persians · Ireland
1212
+16
🇮🇪 Celts · Ireland
1211
+16
🇮🇪 Lithuanians · Ireland
1139
+19
🇨🇳 Franks · China
1230
-17
🇳🇱 Cumans · Netherlands
1226
-16
🇹🇷 Huns · Türkiye
1207
-16
🇦🇺 Khmer · Australia
1194
-15
Player eAPM Actions Feudal Castle Imperial Opening
29 1,181 10:11 14:08 31:13 ⛏ Fast Castle
28 1,132 11:20 21:56 — ⚔ M@A Rush
27 1,110 11:17 15:15 33:18 ⛏ Fast Castle
26 1,065 10:53 18:11 — ⚔ Archer Rush
26 1,065 11:00 13:54 28:41 ⛏ Fast Castle
23 933 10:52 18:13 38:14 ⛏ Fast Castle
20 801 11:26 17:34 36:19 ⛏ Fast Castle
18 727 11:31 — —

Resources

Player Food Wood Gold Stone Spent Collected
21,130 8,915 11,970 2,455 44,470 52,005
13,960 12,170 3,985 2,150 32,265 38,732
15,085 7,613 5,055 1,010 28,763 32,598
12,520 8,200 5,550 1,180 27,450 30,408
8,215 9,222 5,425 1,660 24,522 27,497
10,995 9,910 2,390 500 23,795 26,440
7,430 7,000 4,760 1,175 20,365 22,856
5,675 4,904 845 100 11,524 14,476
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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