Arena
508314463Analyzed1v1 RM
·
11d ago on Sep 21, 2026·
47m 14s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
TM Caesar's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 235,712 analysed 1v1 players on Arena.
Math Masterson
S
Feudal Age
9:06
vs 10:54
top 4%
Castle Age
16:15
vs 16:20
top 49%
Imperial Age
27:20
vs 32:19
top 8%
eAPM
48
vs 27
top 11%
First military
13:55
vs 17:06
top 18%
▲
Fast Feudal Age at 9:06 — faster than 96% of analysed players on Arena
▲
Fast Imperial Age at 27:20 — faster than 92% of analysed players on Arena
▲
High eAPM (48) — top quarter of analysed players
▼
Loom after the Feudal click (29:44) — usually safest before it
▲
Early military at 13:55 (Scout Cavalry) — earlier than 82% of analysed players on Arena
▲
Town centers almost never idle — 0s across the first 16:15
TM Caesar
S
Feudal Age
8:01
vs 10:54
top 0%
Castle Age
16:18
vs 16:20
top 50%
Imperial Age
26:41
vs 32:19
top 6%
eAPM
51
vs 27
top 9%
First military
15:54
vs 17:06
top 37%
▲
Fast Feudal Age at 8:01 — faster than 100% of analysed players on Arena
▲
Fast Imperial Age at 26:41 — faster than 94% of analysed players on Arena
▲
High eAPM (51) — top quarter of analysed players
▼
Loom after the Feudal click (24:50) — usually safest before it
▲
Town centers almost never idle — 0s across the first 16:18