Runestones
508283381Analyzed1v1 RM
·
11d ago on Sep 21, 2026·
42m 22s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
TM Caesar's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 18,472 analysed 1v1 players on Runestones.
Jackdaw
A
Feudal Age
8:50
vs 10:15
top 8%
Castle Age
22:20
vs 21:31
btm 40%
Imperial Age
35:34
vs 38:22
top 25%
eAPM
58
vs 34
top 15%
First military
9:32
vs 11:31
top 20%
▲
Fast Feudal Age at 8:50 — faster than 92% of analysed players on Runestones
▲
Fast Imperial Age at 35:34 — faster than 75% of analysed players on Runestones
▲
High eAPM (58) — top quarter of analysed players
▲
Early military at 9:32 (Scout Cavalry) — earlier than 80% of analysed players on Runestones
TM Caesar
S
Feudal Age
9:01
vs 10:15
top 13%
Castle Age
20:49
vs 21:31
top 41%
Imperial Age
—
vs 38:22
btm 0%
eAPM
60
vs 34
top 13%
First military
10:06
vs 11:31
top 29%
▲
Fast Feudal Age at 9:01 — faster than 87% of analysed players on Runestones
▲
High eAPM (60) — top quarter of analysed players
▲
Town centers almost never idle — 0s across the first 20:49