Migration
508278985Analyzed1v1 RM
·
12d ago on Sep 21, 2026·
30m 14s·
2 players
Game mode
Random Map
Map size
132×132
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
TM Caesar's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 48,632 analysed 1v1 players on Migration.
Robin5hood
A
Feudal Age
10:32
vs 11:47
top 15%
Castle Age
23:00
vs 19:42
btm 20%
Imperial Age
—
vs 35:34
btm 0%
eAPM
39
vs 24
top 21%
First military
5:46
vs 11:01
top 3%
▲
Fast Feudal Age at 10:32 — faster than 85% of analysed players on Migration
▼
Slow Castle Age at 23:00 — slower than 80% of analysed players on Migration
▲
High eAPM (39) — top quarter of analysed players
▲
Early military at 5:46 (Transport Ship) — earlier than 97% of analysed players on Migration
▼
Town centers idle 3:10 of the first 23:00 — keep villagers queued
TM Caesar
S
Feudal Age
11:51
vs 11:47
btm 48%
Castle Age
15:47
vs 19:42
top 6%
Imperial Age
—
vs 35:34
btm 0%
eAPM
55
vs 24
top 9%
First military
12:49
vs 11:01
btm 27%
▲
Fast Castle Age at 15:47 — faster than 94% of analysed players on Migration
▲
High eAPM (55) — top quarter of analysed players
▼
Loom after the Feudal click (11:52) — usually safest before it
▲
Town centers almost never idle — 0s across the first 15:47