Arabia
508232353Analyzed1v1 RM
·
12d ago on Sep 21, 2026·
44m 45s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
GORGORY's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 648,986 analysed 1v1 players on Arabia.
Antaj
B
Feudal Age
12:56
vs 9:49
btm 4%
Castle Age
20:31
vs 21:48
top 30%
Imperial Age
35:13
vs 38:58
top 17%
eAPM
54
vs 38
top 22%
First military
18:37
vs 10:33
btm 7%
▼
Slow Feudal Age at 12:56 — slower than 96% of analysed players on Arabia
▲
Fast Castle Age at 20:31 — faster than 70% of analysed players on Arabia
▲
Fast Imperial Age at 35:13 — faster than 83% of analysed players on Arabia
▲
High eAPM (54) — top quarter of analysed players
▼
First military only at 18:37 (Skirmisher) — later than 93% of analysed players on Arabia
▲
Town centers almost never idle — 2s across the first 20:31
GORGORY
B
Feudal Age
10:00
vs 9:49
btm 44%
Castle Age
20:05
vs 21:48
top 24%
Imperial Age
38:24
vs 38:58
top 45%
eAPM
22
vs 38
btm 16%
First military
18:36
vs 10:33
btm 7%
▲
Fast Castle Age at 20:05 — faster than 76% of analysed players on Arabia
▼
Low eAPM (22) — busier hands win idle time back
▼
First military only at 18:36 (Scout Cavalry) — later than 93% of analysed players on Arabia
▼
Town centers idle 4:00 of the first 20:05 — keep villagers queued