AoeStats
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Arena

510871516Analyzed
4v4 RM · 7h ago on Oct 2, 2026· 52m 56s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇲🇽 Saracens · Mexico
1153
+14
🇨🇱 Italians · Chile
1126
+16
🇨🇱 Koreans · Chile
1109
+16
🇨🇳 Mongols · China
1102
+17
🇨🇿 Bohemians · Czechia
1157
-17
🇲🇽 Britons · Mexico
1138
-17
🇬🇧 Ethiopians · United Kingdom
1098
-15
🇺🇸 Italians · United States
1074
-14
Player eAPM Actions Feudal Castle Imperial Opening
62 3,293 10:59 18:44 46:39 ⚔ Archer Rush
49 2,614 9:41 17:34 34:54 ⚔ Archer Rush
46 2,457 9:11 14:16 32:11 ⛏ Fast Castle
43 2,258 10:07 14:45 25:54 ⛏ Fast Castle
30 1,569 8:43 24:36 41:43 ⚔ Towers FC
28 1,498 11:04 14:37 31:20 ⛏ Fast Castle
24 1,279 11:08 15:02 36:51 ⛏ Fast Castle
21 1,099 10:54 17:56 45:35 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
24,090 28,600 20,865 4,950 78,505 83,136
24,075 31,730 16,825 4,540 77,170 90,865
27,345 26,770 15,910 2,350 72,375 78,597
26,350 26,355 7,465 1,150 61,320 66,544
18,225 23,545 9,035 5,450 56,255 83,098
17,200 19,235 5,575 3,100 45,110 60,980
14,530 15,765 8,595 2,280 41,170 46,564
12,070 16,825 6,505 2,110 37,510 42,593
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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